Haven't posted for a while. Wanted to get through improving my robot first. I have painted all the textures on Photoshop myself. I have made diffuse maps using a program called nDo2 and made the specular maps myself. I'm actually so proud of myself. I was finding Uv unwrapping and diffuse/specular maps really daunting and was trying to avoid them, which was silly as I need to learn. Now my model looks 1000x better (in my opinion) and the metals is way more realistic. There are actual dents where there are scratches and and bumps in my texture and the light is shiny in places and not in others and it depends how the light is hitting the metal.
My model front on. You can see the colour scheme goes and I decided to get rid of the mask and paint it on instead as this looks more realistic and suits the robotic model better.
Back of head. I downloaded some brushes for metal to make some random, realistic markings. This makes the model look more worn.
I don't know a lot about the properties of aging metal, but I put rust where I think it would go (or maybe it looks like mud?) It's up to the viewer, I personally see it as rust. I put it on the parts that I feel would be most worn and have the most wear.
Like on the edges of the metal and under the knobs on his ears. I also made things like all his gears, knobs ect. rusty. I had a lot of shiny metal on him before and it really didn't suit the environment.
See how the light reflects onto the brushed metal? Ahh I love it so much! So much better than a smooth texture. I've also put rust under the button holder and around where his Polaroids will print out.
Rust is on every edge of his body and also under his arms which makes him look much more realistic.
I like the subtle detail I added to his back such as the vents and holes at the top of his body on his back. See how the light reflects on his back on this angle,
But at this angle the light is much duller and not as shiny. This will look fantastic in the animation! :D
And a side view of him. Now finally time for rigging! I feel so behind but hopefully will catch up this weekend. I'm hoping rigging him won't be too difficult but that's unlikely haha.