Wednesday, 17 April 2013

Assignment 2A - Inspiration Machinarium








For my first project I want my character to be a robot type of character. His environment will be in the forest where he'll be really out of place as his material is metal. He will be lonely. So far this is my idea....
Material: Metal
Motion: Camera Lens
Meaning: Lonely - to find a friend.

Thought - Taking inspiration from Machinarium the game for the home of my character. It will be in the forest, old, out of place and made of rusty scraps and junk but very little and cozy. This would further emphasize the characters lonely life.
The film wouldn't be set in the characters home, but may begin there as the character leaves his house and wanders aimlessly into the forest. This would just help to show how isolated the character is. He also is old, rusted, very tiny in size and has a rope for an arm which swings around as he walks because he has not control over it. He looks like an orphan robot.
He would then find an old, jagged mirror in the forest leaning against a tree. He sees his reflection as another being like children, gorillas and kittens often do. He hopes to have found a friend. He has a humorous interaction with his new friend in the mirror. Using his lens eye to zoom in and take photos of his 'friend' and using a flash - the camera view can be through the characters lens as he wobbles around trying to focus in on the character (depth of field.) 
The character then gets a little too excited and begins to try and touch his friend (the mirror) but then smashes his hand through the mirror. At first the mirror cracks, there's a long pause and the robot character looks worried, then the mirror shatters to the ground into many tiny pieces. The character is very sad and again finds himself lonely.

That is as far as I've gotten with the narrative. I have many different options for the ending such as
 - he finds his reflection in something else he owns, happy his friend has returned
 - He finds a robot friend

 - A sad ending where he is left lonely

I want the music to be perhaps piano or orchestral but happy and sweet and perfectly in time with his different movements. He won't talk (he has no mouth) so the music needs to speak for him.

Currently sketching for his character. Needs to check the narrative over with the tutors. It needs improvement and development but I want some feed back first.

Inspiration from: http://machinarium.net/demo/
 - You can play the demo for free to get a feel for what I'm trying to achieve.

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