Friday, 5 April 2013
Pretty Renders
I noticed in my animation that the poison water does swish around in the glass tube. I'm really happy about this! I knew it was supposed to but thought Mental Way may have stopped it from doing this. It's a very subtle detail but I like it.
Did these to renders especially for the poster. I have put on all good settings such as Anti Aliasing set to 3, Global Illumination, Ambient Occlusion ect. I could do this for these two renders but not mu entire animation as it would take too long to render out. For my next project, I decided I will definitely use higher settings as I have for these two renders as they look quite amazing compared to a render without these settings. I will just make sure I have a good solid week set purely for over night rendering. I could render out a scene/camera angle each night on one of the macs (or a few of them) and quickly grab them in the mornings.
I also feel more confident about rigging now which will really help me with the next project. Also I made a fairly complicated model in this animation, considering the brief was very abstract and most people just modeled morphing spheres (they still look awesome) which I feel will help me with creating the character for project 2. I would like to experiment with Mud Box in adding detail to a character.
Labels:
mddn241,
reflection
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