Friday, 7 June 2013

Putting the character in the scene

 Having a texturing problem with the head. I used mental ray here to see if it would resolve the problem. It took 10 minutes of rendering time just for this small res image so definitely not a realistic option. I think it's trying to reflect the grass around it? But I can't for the life of me work out why. I'm currently blocking out my scenes so I will continue doing this and will get tutor help from the extra tutorial on Monday.
 You can see the water is flatter and greener now but still looks too blue to me. I think I will adjust this after I've put the lighting in as that will effect the hue.
Also just playing around with finer details such as the grass. I really just need to get to having my animation blocked out and ready for the playblast which is due in less than a week :o
I can then go back and add those little details to the environment. Was thinking of painting textures on flat planes of leaves and algae then placing them onto the swamp water so it has more of a realistic, dirty look.

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