As you can see, I've set up many controls for my character, including fancy Ik and Fk switches to turn them on and off for the hands. He has a master control, feet, knee direction, hips, body, neck, elbow direction, wrist, eye direction and claw controls. So hopefully he's good to go!
I do need to test him though just to be sure, I really need to get onto that. Also I couldn't set up a lens control as his head components are merged together and unmerging them messes up the hierarchy. Onto building the environment now.
I do need to test him though just to be sure, I really need to get onto that. Also I couldn't set up a lens control as his head components are merged together and unmerging them messes up the hierarchy. Onto building the environment now.

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